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Estructura de un programa Arduino

This version was saved 15 years, 4 months ago View current version     Page history
Saved by Samuel Landete
on December 1, 2008 at 9:31:17 am
 

 

//LIBRERÍAS A INCLUIR

#include <AFMotor.h>           // En los programas del ArduinoBot

                                // siempre tendremos que usar esa libreria   

 

//DEFINICIÓN DE VARIABLES

int x;                         // Por ejemplo

 

void setup() {

// CONDICIONES INICIALES

}

 

void loop() {

// EL RESTO DEL PROGRAMA

}

 

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