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Estructura de un programa Arduino

Page history last edited by Samuel Landete 11 years, 9 months ago

 

//LIBRERÍAS A INCLUIR

#include <AFMotor.h>           // En los programas del ArduinoBot

                               // siempre tendremos que usar AFMotor.h  

 

//DEFINICIÓN DE VARIABLES

int x;                         // Por ejemplo

 

void setup() {

// CONDICIONES INICIALES

}

 

void loop() {

// EL RESTO DEL PROGRAMA

}

 

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